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Random Scratches

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Description:









Random Scratches



Random Scratches is a VSL shader object which calculates scratch-like surface details, useful for ageing the appearance of objects. Available for both Windows and Linux:




Version: | File size: 358.07 Kb
Added on: 19-Oct-2004 | Downloads: 1367
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Ambient Occlusions

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Description:









Ambient Occlusions

An AMAZING material. Think of the old "Dirty Reyes" for 3ds Max and you would not be far off what this material achieves. For info on how it works - read this external link: For an explanation on the effect, read HERE.


Version: v4.5+ | File size: 92.03 Kb
Added on: 18-Oct-2004 | Downloads: 979
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Open GL Test Scene

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Description: Open GL Test Scene
Version: | File size: 24 bytes
Added on: 22-Sep-2004 | Downloads: 969
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Water Transparency Fader

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Description:






Water Transparency Fader

WaterTransparencyFader.zip

Version: | File size: 20.60 Kb
Added on: 11-Jun-2004 | Downloads: 951
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Specular Control Template

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Description:
Just a material template that easily allows more complex specular control. Can be used as coating specularity by increasing bump reduction value. Easy to add specular brightness maps and most importantly, sharpness maps, to the material. Blends between blinn and normal specular at very low sharpness values. If used normally, doesn't add much to processing power.

Version: V5 | File size: 13.53 Kb
Added on: 15-Dec-2004 | Downloads: 923
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Local Rust

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Description:









Local Rust

Super material that simulates rust in a specific area.


Version: v4.0+ | File size: 13.31 Kb
Added on: 16-Oct-2004 | Downloads: 912
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Mahogany - wood

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Description:









Mahogany - wood

An early prodedural wood texture.

Version: v4.0+ | File size: 8.39 Kb
Added on: 16-Oct-2004 | Downloads: 905
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VSL coating

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Description:









VSL coating



This material with a complete gui works extremely good for adding smooth coats onto rough surfaces. I.e. you can cover up a heavily bumpmapped object in smooth glass. It supports diffuse, specular, and fresnel
reflections - all of which is smooth (which can be varied naturally).
Diffuse shading suffers from some (I still call) severe pipeline
limitations when dealing with diffuse only lights, but most of the time
you can toggle the diffuse component off.



Contains "documentation".




Version: V5 | File size: 60.68 Kb
Added on: 07-Jan-2005 | Downloads: 892
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Noisy Bump

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Description:









Noisy Bump


A 3d noise bump texture - procedural.

Version: v4.0+ | File size: 8.59 Kb
Added on: 16-Oct-2004 | Downloads: 891
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noise controller

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Description:









Noise controller

picture by Frank Dodd The idea is to make use of it in a cloud material, which I havn't made yet. The A1 curve determines where there are hube globs of clouds or cloudless areas, in a rather sharp manner (towering cumulus clouds stuff) The A2 curve sets the variation of cloud density along the egde. So, you should get areas of full overcast and little variation, with egdes that contain smaller areas (clouds). By feeding in results, and setting up a gui, I realized that it might have lots of other uses.



Available files:
noise controller example 2.zip by Frank Dodd


Version: | File size: 40.78 Kb
Added on: 18-Jan-2005 | Downloads: 882
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Realsoft 3D for Windows

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Description: Realsoft 3D v 4.5 for Windows 98/ME/2k/XP, 30 day trial version (download from realsoft.com site).

Version: 4.5 | File size: 0 bytes
Added on: 09-Jun-2004 | Downloads: 877
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Dust

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Description:









Dust



Used to map a material on the TOP side of an object only. Great for dust, snow, or materials that should appear on one face only.


Version: v4.0+ | File size: 12.87 Kb
Added on: 18-Oct-2004 | Downloads: 874
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Screws.zip

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Description:
Screws.zip is the project for the screws image from my website. It shows how to use displacement shaders under RS3D 4.5. (There are some old objects and materials lying around in the project -
remnants of the development process. It probably also complains about
some missing textures, but thy are not really needed.


Version: | File size: 239.97 Kb
Added on: 11-Jun-2004 | Downloads: 869
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CartoonShader.zip

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Description:









Cartoon Shader


This is a RealSoft3D v4.5 shader. It uses the new "Surface Finishing" shader to perform illumination transformation on a per-object basis. You can therefore create a scene and include this material on only some of the objects, producing cartoons in a normal photo-realistic setting, or have it as a global material and render the whole scene cartooned.



There is a single curve to control output. By default it is a boolean with a low and high value for binary cartoon shading. It can of course be changed to any type of curve and values, allowing inverted illumination, gamma correction, and a host of effects (many of which are probably pointless :)



In areas where there is no illumination (black shadows) the cartoon shader will produce black results. This is because of a division by zero. The solution is a tiny ambient light (0.0001) which still renders black but which provides enough numerical information for usable data in the shadows.


Version: | File size: 1.44 Kb
Added on: 11-Jun-2004 | Downloads: 848
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Random tile shader with cracks

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Description:









Random rotate


Updated version of Arjo's tile shader with cracks. Small summary:


  • the crack pattern is discontinued from stone to stone

  • the GUI now contains crack scale and depth control

  • there was an error in the tile borders' bump height; better now. Made the
    edges irregular with noise.

  • te bump height is also dependant on stoneid using a curve, so that crack
    depth varies from tile to tile.



Version: V5.1 | File size: 18.85 Kb
Added on: 07-Jan-2005 | Downloads: 842
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bitmap-displacement-sphere.zip

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Description:
Bitmap displaced sphere. Just a sample.


Version: | File size: 483.24 Kb
Added on: 11-Jun-2004 | Downloads: 830
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PhotoGrey Plugin for Realsoft3D

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Description:









PhotoGrey Plugin for Realsoft3D

A Fantastic colour adjustment Post-effect by David Coombes. Kindly donated to the RS community for FREE! It works just like the Photoshop version. It might actually prove quite useful/effective for image colour balancing without having to mess around with light-source values.



It needs Renderman to run, using two scripts which convert RGB to HSL and back again, in contrast to the previous RGB/HSV conversion scripts. Full docs on the website: LittleInkPot


Version: v4.5+ | File size: 7.24 Kb
Added on: 18-Oct-2004 | Downloads: 810
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Ripples

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Description:









Ripples

Ripples is an animated material that can be used to create a rippled wave like effect similar to that created by dropping an object into a pool of water. The material comes with several controls that allow you to adjust the shape and speed of the ripples. The project also contains a sample scene that demonstrates an effect of several objects dropping into a pool and also a simple reflected wave.


Version: v4.5+ | File size: 33.48 Kb
Added on: 18-Oct-2004 | Downloads: 806
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The Test scene

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Description: 4.5 single processor version. ( v4.5 1 proc. version).

Version: | File size: 54 bytes
Added on: 17-Sep-2004 | Downloads: 804
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SHELLS

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Description:













SHELLS

Frank has created this beauty conversion utility:

  • This is a tool for converting Shells created with the ShellyLib program and saved in RPL to JavaScript so they can be used in RS3D if you don't have Real3D.


These are files that the plugin Building Blocks uses - source code so users can modify the Javascript codes easily.

Version: | File size: 23.91 Kb
Added on: 15-Oct-2004 | Downloads: 801
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Flame.zip

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Description:


Version: | File size: 3.08 Kb
Added on: 10-Jun-2004 | Downloads: 792
Details

chair.zip

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Description:


Version: | File size: 18.66 Kb
Added on: 10-Jun-2004 | Downloads: 791
Details

dabi_envs.zip

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Description:



Right hand window layouts for Realsoft 3d. Based upon a
1280 x 1024 screen. Inport your own compass, macros, etc.

Version: | File size: 58.65 Kb
Added on: 10-Jun-2004 | Downloads: 789
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A basic material editor

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Description:
A basic material editor I made once. You can control quite a few aspects (color, diffusion, reflection, transparency and specularity) just with sliders, checkboxes and inputfields for textures.
Version: | File size: 22.16 Kb
Added on: 14-Dec-2004 | Downloads: 782
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tag.jpg

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Description:


Version: | File size: 38.10 Kb
Added on: 11-Jun-2004 | Downloads: 772
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